I'm the talent acquisition leader at Reactor. We're building the inference platform for real-time world models. Prior to this journey, I led talent at FLORA and built teams at the forefront of 3D graphics and perception at Meta Reality Labs.
Autonomous driving in Detroit, AR and VR at Meta, avatars in LA, XR streaming in Tokyo, creative AI tools in Brooklyn, and now real-time world models in New York.
No industry has seen more change and more impact from AI than the creative space. It's also a hard one to hire for: craft and taste matter as much as the tech.
FLORA is a node-based canvas where creative teams run their whole workflow: generative where you want exploration, deterministic where you need it exact. I joined as the founding talent lead and the scope grew into all of talent and people: nearly tripling the company from 25 to 60 in six months, hiring AI engineering in the most competitive market in tech, and standing up GTM, sales, and marketing from zero. Along the way I developed my own agentic recruiting products, sales tools, and dashboards.
Let's build something that changes the world.
Real-time generative media. Reactor builds the inference platform for world models, video generated frame by frame at low latency. Building the talent function and the hiring bar across research, cloud platform, and robotics engineering. New York and San Francisco.
First talent hire at the creative OS. Built the talent function from zero and grew the company from 25 to 60 in six months: 35 hires across AI engineering, product, creative, and the founding GTM, sales, and marketing teams. Developed the agentic recruiting products and dashboards that powered it. Brooklyn, on-site.
Hired IC7+ engineering leaders across AI-enabled graphics, gameplay, OS, and immersive tech. As Reality Labs' graphics and gameplay SME, rebuilt how hyper-niche candidates were assessed.
0-to-1 hiring roadmaps with founders and technical leadership: Mawari (XR streaming, Tokyo), Genies (AI avatar research), and Brivo, where I partnered with the CTO to build their first AI and data engineering leadership function.
Owned senior and leadership sourcing for the teams building Meta's next computing platform: 3D graphics, realtime systems, and core OS.
Delivered 25+ senior engineering hires across the New York, Salt Lake City, and Dallas markets in six months.
Nine years in Detroit hiring autonomous driving, computer vision, and ML teams, before AI was fashionable. Rose from sourcer to senior full-cycle recruiter, built offshore recruiting teams, and automated the boring parts early.
